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Saturday, November 16, 2019

Last Shelter: Upgrading To Base Level 20

Dear Maya,

War has been declared against us by the Korean State. My allies and I have been battling for two days now. We have been forced to be on the defensive. The enemies are stronger and technologically more advanced. My shields will be depleted in about an hour, and I will have to scrounge up for more.

It has been almost two months since my base was upgraded to level 16. Two days ago, I was able to upgrade it to level 20. But I was stuck at level 19 for a long time, assigned to farming tasks. Because of this, my resource income per day was potentially only about a million. But when I switched divisions and was assigned as a raider, my income per day almost tripled.

Raiding is not for everyone. If you want to have a laid back lifestyle, stick to farming. But if you're ready to put in the work, then the income you get from raiding is only limited by the time you don't want to sleep. I even thought that my APC's durability would be a constraint. But they are actually recovering these as they travel to and from their destination point. I've also discovered that if you have an all-vehicle team of raiders, the travel time is almost cut by half. Their raiding power is weaker though, but with most inactives not really requiring a huge amount of seiging power, this isn't really an issue.

Still, since most of our enemies in this State War have reached base levels 22 and above, we are forced to turtle up. I've tried to take the fight to the Korean's own state, but after attacking several of their buildings, their guardians were quick to respond and bring me down. I was forced to retreat back to my home state.

Some of my allies were lost in this battle. Even one of our long-time battle tested generals lost the motivation to continue. It's a shame how he just abandoned everything. Now, the enemies are pillaging his base and looting what he has worked hard for.

In the end, everyone is destined to be a farm of someone else. And when the state only has a few people left, it's no better than a dead state.

I'm still hoping I'll survive to see you again. Regards - Nate.


Wednesday, October 23, 2019

Barbie's Cradle All I Need Guitar Chords

Here's my attempt at guitar chords for Barbie's Cradle's song, All I Need. Hope it helps you out.

Intro: FM7-CM7--FM7-CM7 (4x)

Verse Pattern:

FM7          CM7         FM7       CM7
inside of my heart is an army of angels
FM7          CM7         FM7       CM7
just 'cause i let you go
FM7          CM7         FM7       CM7
oh, volunteers they are here to love and help me
FM7          CM7         FM7       CM7
only 'cause i said no

Refrain Pattern:

         F         Am          G      Em
to the killer eyes that invite me to do things
                   Dm    Em  F  G     
i would have to lie about
         F         Am          G      Em
and it's better now we are safe you know i love you more
         Dm    Em                   F  G   
from far away now that all i need is God

Interlude: F CM7 F CM7

Verse 2:

hey little girl do you still have things that haunt you
are all the words i say unclear
you know i was there just a while ago
so miserable until i told the truth and prayed

Refrain 2:

Interlude:

Bridge Pattern: (same as Refrain)
F  Am  G  Em  Dm    Em                   F  G
    inside                      of    my   heart
F  Am  G  Em  Dm    Em                   F  G
 is a glorious  army                waiting for war

Refrain Pattern

Verse Pattern
inside of my heart is an army of angels
inside of my heart is an army of angels
inside of my heart is an army of angels
inside of my heart is an army, is an army of angels

Verse Pattern
i need you so much i am dust without you
i'd lose all the universe just to have you
i need you so much i am dust without you
i'd lose all the universe just to have you

Outro:
FM7 CM7 (8th fret)

Saturday, October 19, 2019

Tricia Amper Jimenez' Panalangin Ko Guitar Chords

Here's my attempt at Panalangin Ko guitar chords. Hope it helps.

Panalangin Ko by Tricia Amper Jimenez

Intro
G Bm C Bm C Bm-Em F Dsus-D


Stanza Pattern
G    Bm     C   Bm
Kung kailan ako nasasaktan

C     Bm    Em     F       D
Kapag higit Kitang kailangan

G Bm    C             Bm
O Jesus dumaraing sa ‘Yo

C           Bm Em  F        D
Dalangin ko sana’y dinggin Mo


Chorus Pattern
C                D
Panalangin ko sa Diyos

      Bm       Em
Buhay ko ay pagpalain

Am        Dsus D
At maging matibay

Dm7            G
Kahit na anong bigat

       C           B     Em  A
Ng suliranin ko sa bawat araw

Am    Dsus D G Bm C Bm C Bm Em F Dsus D
Sana’y naroon Ikaw


Stanza Pattern
G   Bm       C        Bm
Ang lahat ng kalayawan ko

C        Bm   Em        F    Dsus D
Dalangin kong lahat sa ‘Yo

G    Bm      C          Bm
Kung ito’y walang katuparan

C          Bm Em    F   Dsus D
Marahil di Iyong  kalooban


Chorus Pattern
C                D
Panalangin ko sa Diyos

Bm             Em
Buhay ko ay pagpalain

Am          Dsus D
At maging matibay

Dm7            G
Kahit na anong bigat

       C           B     Em  A
Ng suliranin ko sa bawat araw

Am    Dsus D     G
Sana’y naroon Ikaw


Bridge Pattern
Em         Bm         C              G
Bakit kung kailan ang puso ay nasasaktan

Am          D        G
D’on lamang Kita tinatawagan

Em              Bm       C            Bm
Ngunit kung ang buhay ay payapa’t kay sigla

Am                    D     E
Para bang nalilimutan Ka


Chorus Pattern (One Step Higher)
D                E
Panalangin ko sa Diyos

      C#m      F#7
Buhay ko ay pagpalain

Bm        Esus E
At maging matibay

Em7            A
Kahit na anong bigat

       D           C#    F#m  Bsus B
Ng suliranin ko sa bawat araw

Bm7   Esus E  C#m    F#7sus F#7 Bm -   E      A C#m D Esus E F#7 - F#7sus F#7
San’y naroon, sana'y naroon,    sana'y naroon Ikaw

Tuesday, October 1, 2019

Last Shelter: Banished to the Sidelines

We did not want to go to war, but war fell upon us. We were a farming alliance. Strong players from PCA and RUS went into our alliance territory and wrecked havoc among our members. A few of our players tried to put up a gallant stand. We were even able to push one of the PCA players out of the area. But in the end, we failed. Our alliance simply wasn't strong enough to battle raiders who are more experienced in the art of war.

Now, our allies have been banished to the outermost regions of the state, forced to lick their wounds and recover their injured soldiers. Our hope is that this event will only make our alliance stronger and push our weaker comrades to up their levels and fight back.

Strong enemy players will also have to sleep at some point. And they will have to harvest resources or else their populations will dwindle. And those will be the times that we can strike back.

With proper communication and coordination, even big giants can be felled. We await that day when we can reclaim back our territory and farm in peace. 

Wednesday, September 25, 2019

Last Shelter: Survival Upgrading to Base Level 16

I downloaded Last Shelter: Survival on the Google Play store about a week ago. It reminds me a lot of Ikariam - except the setting is a modern world full of zombies instead of ancient times. But it still has the same elements of building up your base, joining alliances, and attacking other player bases.

Any game which keeps leveling up the base and buildings in it will reach a point where building time becomes a long waiting process. I'm starting to feel that now that I'm at base 15. (You actually start to feel it at around base 13.) The actual requirements to build a Level 16 base are:


  • 70,000 population (which means that at 5 houses at this level, each house should be at around level 15)
  • Money equal to 1.6 Million
  • Wheat  equal to 1 Million (which means Granary II must be constructed) 
  • Oil equal to 1 Million (which means Oil Storage Tank II must be constructed)
  • Electricity equal to 300 thousand
  • Wood equal to 2 Million (which means Lumber Warehouse II must be constructed)
  • Iron equal to 1.5 Million (which means Iron Warehouse II must be constructed)
  • Embassy Level 15
  • Ration Truck Level 15
Although I was able to prepare for the Level 15 Embassy while the base was being upgraded to level 15, I did not pay too much attention to the 70,000 population which is now acting as the bottle neck to moving forward to Base Level 16.

Iron and wheat are also becoming bottle neck resources so having heroes who can help increase the production of these resources would make game play so much easier. Another help would be focusing on the City Development research tech tree. This helps in increasing resource production and gathering speed and in decreasing the amount of time in building structures.

I also think that base level 16 might be my last as a free-to-play player. The reason for that is because base level 17 requires a Garrison at level 17. But a Garrison requires Defensive Components - one of the rare resources that requires diamonds to purchase. And at this point in time, my Garrison is only at level 5. I only find the building aspect of the game enjoyable. So, unless I want to be stuck with a chore that could last for several months, just to get to the next base level, that might be the end of the game for me.



Tuesday, August 27, 2019

Windows Credentials Prevents Adding of Printer

If you ever encounter a problem where one computer (Let's call it computer A) cannot see the printer hooked up to another computer (Let's call it computer B) in your wireless home network, you might want to check if Computer A has existing windows credentials associated with Computer B. The credentials basically allow Computer A to log on to Computer B. So if the credentials have a wrong username or password, say a blank password, then Computer B will prevent Computer A from logging on and using any resources attached to it (In this case, the printer attached to computer B). Check out and study up on Windows Credentials Manager.

So to solve the problem, all I had to do was delete any existing credentials associated with Computer B that were stored on Computer A. Then, I tried adding the printer once more, this time, making sure I had the right username and password for logging on to Computer B. Afterwards, the printer could now be seen by Computer A. Printed out a test page to ensure that everything was working properly.

Thursday, August 15, 2019

Area of any n equal-sided polygon

I remember deriving this formula in high school.
Let:
n = number of sides
s = length of a side

Area of Polygon = (n(s^2))/(4tan(180/n))

To check quickly, for a square,
n = 4
tan(45) = 1

Area of a square = (4(s^2))/(4(1)) = s^2

It is interesting to note that the Area of a Polygon approximates the Area of a Circle when n approaches a very large value, say infinity. But as n approaches a very large value, the value of s approaches zero since the length of a side almost becomes a point. We have to modify our Area of a Polygon formula so that we represent the length of a side with the polygon's apothem. (And as n approaches infinity, this is also the radius of a circle).

a = apothem length = radius of a circle
s = a(2(tan(180/n))

Area of Polygon = n(a^2)(tan(180/n)

In this formula, as n approaches infinity, then the formula approximates the area of a circle.

Area of a Circle = π(a^2)

So, π can be approximated.

π = n(tan(180/n))

You can try out any number which is relatively larger than 180, say 100,000 and compute for the value of π. When n =100,000, π = 3.14159.

It is also interesting for me that (π/n) = tan (180/n). From trigonometry, we know that tan(Θ) = Opposite/Adjacent. tan(180/n) = π/n. So we have a right triangle with π for the opposite side and n for the adjacent side. The term (180/n) is actually (360/2n). We are dividing 360 degrees by twice the value of n. As n approaches infinity, the angle approaches zero and we get the value of π.

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