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Thursday, October 17, 2013

Ikariam v 0.5.9: New Structure - The Black Market


Ikariam version 0.5.9 was rolled out today and the newest structure introduced is the Black Market.


To be able to construct this new building, you have to research it first under Economy. It will cost you 56,000 research points.


After you have researched the building, you can now construct it on any vacant building slot. This might be problematic at this stage in Ikariam for any player since all building slots have been used by this point in time, especially by those gunning for a 12th town. It would have been nice if the Ikariam development team allowed for an extra building spot, in the same way they created one for the Pirate fortress.

If you do decide to tear down an existing structure and build the Black Market, then the following units should be available for sale, depending on the Black Market's level.


The Black Market is an alternative to simply dismissing units from an oversized army or navy in case you're burdened with their gold upkeep. Sometimes, players overproduce units in times of war, only to waste the material used in production once they dismiss their units.

If there is a demand for units in your area, then you could make a profit via this structure. But just like the trading post, player demand and activity will be important in the decision to add this building to your collection.

Other details of the version update can be found below. Enjoy!

0.5.9 01.10.2013
  • Feature - New building: Black Market
    • The building has 25 levels and allows the sale of land and sea units for any resources.
    • A requirement for the building is the new "Soldier Exchange" research and a building ground.
    • The building levels unlock the unit types that can be sold, after one another.
    • For every unit type there is a minimum and maximum price, to avoid overpricing or dumping prices.
    • For every soldier exchange, one part of the sale price has to be deducted as tax. With increasing Black Market level, taxes are reduced.
    • The offered troops can be viewed and accepted by other players in the new "Soldier Exchange" tab at their Trading Posts. You can also purchase troops that you haven`t researched yourself yet.
    • No Black Market is required to buy troops. Soldier Exchange also does not need to have been researched for purchasing.
  • Change - the effects of the Hades, Demeter, Athena, Ares and Colossus miracles have been strengthened.
  • Change - the trading post view has been adjusted slightly.
  • Bugfix - when entering a running battle, only the units in the battle overview that fought from entry are displayed.
  • Bugfix - while the chat window was open, the breadcrumb bar could not be clicked on.
  • Bugfix - military actions of an occupier do not prevent the deletion of an occupied town by the owner.
  • Bugfix - allied stationed troops are not thrown out of the town anymore when the town owner comes to a garrison right agreement.
  • Bugfix - in the battle reports, the maximum amount of walls was displayed instead of the actual amount.
  • Bugfix - when purchasing goods at an own town, the loading time was incorrectly calculated.
  • Bugfix - when accepting a trade offer, the loading time was not displayed.
  • Bugfix - various display errors fixed.

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